local workspace_map = { "Home", "Dev", "Art", "Gaming", "Writing", } local function setup_monitors() local monitors = hl.get_monitors() local monitor_count = #monitors -- Move active window to a workspace with SUPER + SHIFT + [1-5] for i = 1, #workspace_map do for j = monitor_count, 1, -1 do local monitor = monitors[j] -- local workspace_id = "name:" .. workspace_map[i] .. "_" .. j local workspace_id = (i - 1) * monitor_count + j local workspace_name = workspace_map[i] .. "_" .. j hl.workspace_rule({ -- workspace = (i - 1) * monitor_count + j, -- default_name = workspace_name, workspace = "name:" .. workspace_name, monitor = monitor.name, default = i == 1, }) hl.bind( "SUPER + code:1" .. (i - 1), hl.dsp.focus({ workspace = "name:" .. workspace_name }), { description = "Switch to workspace " .. workspace_map[i] } ) end hl.bind("SUPER + SHIFT + code:1" .. (i - 1), function() local active_window = hl.get_active_window() local active_workspace = active_window.workspace local active_workspace_name = active_workspace.name local monitor_suffix = active_workspace_name:match("_(%d+)$") or "1" local new_workspace = "name:" .. workspace_map[i] .. "_" .. monitor_suffix -- local new_workspace = (i - 1) * monitor_count + active_workspace.id hl.dispatch(hl.dsp.window.move({ workspace = new_workspace, window = active_window, follow = false })) end, { description = "Move window to workspace " .. workspace_map[i] }) end -- A hack to move to the Home workspace when Hyprland first loads for j = monitor_count, 1, -1 do if hl.get_workspaces()[j].id > 0 and monitor_count == 2 then hl.dispatch(hl.dsp.focus({ workspace = "name:Home_" .. j })) end end end hl.on("monitor.added", setup_monitors) hl.on("monitor.removed", setup_monitors) hl.on("config.reloaded", setup_monitors)